![]() ![]() įreedoom: IWAD replacements for Doom.wad and Doom2.wad, use with a Doom engine that you can get for free. Marathon series: the original Marathon games, Marathon Infinity is probably the way to go for online/LAN games. can replace them with the Quake assets if you want. NQuake: easy to use Quake/Quakeworld, comes with shareware/free assets and uses the ezquake engine. OpenArena: its Quake 3 with assets replaced so it could can be given away for free legally. also has a mode inspired by Counter Strike called bomb warsow.gg / Warsow: cel shaded arena FPS thats similiar to Quake 3's CPMA, has a context sensitive key, when its pressed you will either dash forward, dash up a flight of stairs, walljump, etc. its a fork of the original Nexuiz and its successor essentially. almost every weapon has an alt fire,vehicles and/or turrets on some maps, the rocket launcher has manually directed rockets by holding down mouse1, lots of modes, high configurability, XonStat for player statistics, mutators like the grappling hook and the jetpack, mods, etc. In other news, Warsow still isn't on Steam despite being greenlighted for years and Xonotic's devs are working on a port to the Daemon engine. apparently even Quake Live is having a decline in players. Since theres been sporadic, on and off talk of arena shooters due to the Doom 4 beta (its shit if you didn't get the memo) and UT4, i'd like to have a thread dedicated to arena shooters.įirst of all, how do we get more people playing arena shooters? i started getting more into them recently, mostly due to Xonotic, and most seem to have declining amounts of players and/or small amounts of them.
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